novindalf (
novindalf) wrote in
split_loyalties2015-07-04 02:12 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
126. Tutorial #16

(Very late) AtM 6.0 Tutorial #5!

for
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
You will need:
this screencap
texture 1 (by innocent_lexys)
texture 2 (by innocent_lexys)
texture 3 (by unknown)
texture 4 (by lookslikerain)
image editing program with saturation, levels and hue functions (I use Gimp 2.6)
1. Crop and resize and slightly edit the screencap (saturation, levels, whatever) to get this base:

2. Edit texture 1 to get this and set to Soft Light opacity 100:

3. Edit texture 1 to get this and set to Soft Light opacity 100:

4. Edit texture 2 to get this* and set to Soft Light opacity 100:

5. Snow’s face looks too bright so put a blob of black over her face and set to Soft Light opacity 100:

6. Adjust the hue slightly so it’s a bit less yellow:

7. Take texture 3 and edit it to look like this then set to Screen opacity 100 and duplicate the layer:

8. Take texture 4 and set to Screen opacity 100, erasing the top left corner where it’s a bit too bright:

9. Take the edited version of texture 2 (*) and duplicate the layer and bring it to the top. Set to Soft Light, opacity 100:

Original | Reconstruction


As always, my tutorials are intended to demonstrate my icon-making process, and hopefully to help other icon makers - they are not here so anyone can copy my work, so please don't!
no subject
no subject